Dental & Medical Animation

Dental anatomy,
photorealistically visualised.

3D renderings and animation for dentistry and medicine — anatomically correct, with clean cutaway views and a consistent look across entire series. Cinema 4D & Redshift.

01 — Dental

Dental renderings used in real practices.

For years I've been producing dental 3D renderings — implants, bridges, aligners and anatomical cutaways. Many are now in use on the websites of dental practices, oral surgeons and in research.

Complete dentition — all tooth shapes in 3D
Australian National University →

02 — In use

Used in practices, clinics and research.

My dental visualisations are used by dental practices, oral surgeons and orthodontists — and have even appeared in a research article by the Australian National University.

03 — Background & skills

I know medicine from both sides.

Before moving into 3D, I worked for around 17 years as a registered nurse — across internal medicine, neurology, geriatrics and psychiatry. That medical background is still my foundation today: I know anatomy, conditions and clinical workflows from first-hand experience, not just from textbooks.

What a dental series needs

01

Anatomical accuracy

Teeth, bone, soft tissue and implants — anatomically sound, from root canal and pulp to bone structure. The precision that matters in a medical context.

02

Cutaways & cross-sections

Complex interiors made legible — cross-sections, transparent structures and exposed anatomy that reveal what's normally hidden.

03

Consistency across a series

A unified look, lighting and materials across many shots and episodes — enabled by modular scenes and reusable setups.

04

Cinema 4D & Redshift

Photorealistic renders in a clean, reusable pipeline — built on 20+ years of experience in 3D, modeling, lighting and animation.

04 — Animation

Implant placement, animated step by step.

Motion is at the core of what I do — here is dental implantation in two deliberately different looks: one naturalistic, with textured tissue, gum and bone; one reduced, with clean, glossy studio shaders. Both rendered photorealistically in Cinema 4D. I've also created medical animation for NDR's science series “W wie Wissen”.

Naturalistic style — textured tissue, gum & bone · Cinema 4D
Reduced style — clean, glossy studio shaders · Cinema 4D

Beyond dentistry

Brain cells — camera flight through a neural network · NDR “W wie Wissen” · Cinema 4D

See the full portfolio

05 — Workflow

Keeping a look consistent across an entire series takes more than good single images — modular scenes, reusable materials and a bit of automation. I render finals in Cinema 4D with Redshift, but for individual steps I work just as readily in Blender or other 3D tools — whatever solves the task best. When a tool is missing, I build it myself. Over the years that habit has produced polished Blender add-ons on Superhive — and small apps on the Microsoft Store that I use daily, from automatic backups to time management. I apply the same mindset to every project: where a custom tool shortens the path to the finished image, I build it. I use AI where it genuinely makes the workflow faster or better — as one tool among others, not a replacement for craft. The bottom line: even a large series stays predictable, repeatable and visually consistent.

See the tools

Contact

Planning a dental or medical series?

Tell me briefly about the topic, scope and timeline — I'll get back within 24 hours on workdays.

info@create-visions.de

Hamburg

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