About
3D artist and toolmaker based in Hamburg. For over 20 years I've been making images — and building the tools to make them along the way.
Career
2005 – 2007
Silicon Studio · Academy Berlin. 24 months focused on 3D modeling and animation. Graduated 22.02.2007, top mark.
2007
Studio photography for light-set rebuilds, material recreation in Softimage, modeling and object tracking.
2008 – 2010
Modeling, texturing and animation in Maya. HDRI creation. Integrating 3D into live-action.
2011 – 2013
Modeling, texturing, animation and lighting in Cinema 4D and Maya. Rendering and compositing in After Effects.
Since 2014
Photoreal visualisations, animations, CGI training, CAD data prep. Own Blender add-ons (Superhive) and Windows apps (Microsoft Store). Maxon Training Partner.
Tools & Methods
Image work and toolmaking feed each other. I use AI tools for concepting, textures and coding assistance — without handing over creative judgement or craft.
3D & Rendering
Compositing & Post
Coding & custom tools
Send me a couple of sentences about what you have in mind — I'll get back within 24 hours on workdays.
Get in touch